# Create Maps and Visualize Data in 2D and 3D

## Documentation for package ‘rayshader’ version 0.37.3

- DESCRIPTION file.
- Package NEWS.

## Help Pages

add_overlay | Add Overlay
add_shadow | Add Shadow
add_water | Add Water
ambient_shade | Calculate Ambient Occlusion Map
calculate_normal | Calculate Normal
cloud_shade | Cloud Shade
constant_shade | Calculate Constant Color Map
convert_path_to_animation_coords | Calculate Animation Coordinates from Path
convert_rgl_to_raymesh | Convert rayshader RGL scene to ray_mesh object
create_texture | Create Texture
detect_water | Detect water
flag_banner_obj | Flag Banner 3D Model
flag_full_obj | Flag 3D Model
flag_pole_obj | Flag Pole 3D Model
generate_altitude_overlay | Generate Altitude Overlay
generate_compass_overlay | Generate Compass Overlay
generate_contour_overlay | Generate Contour Overlay
generate_label_overlay | Generate Label Overlay
generate_line_overlay | Generate Line Overlay
generate_point_overlay | Generate Point Overlay
generate_polygon_overlay | Generate Polygon Overlay
generate_scalebar_overlay | Generate Scalebar Overlay
generate_waterline_overlay | Generate Waterline Overlay
height_shade | Calculate Terrain Color Map
lamb_shade | Calculate Lambert Shading Map
montereybay | Monterey Bay combined topographic and bathymetric elevation matrix.
monterey_counties_sf | California County Data Around Monterey Bay
monterey_roads_sf | Road Data Around Monterey Bay
plot_3d | Plot 3D
plot_gg | Transform ggplot2 objects into 3D
plot_map | Plot Map
raster_to_matrix | Raster to Matrix
ray_shade | Calculate Raytraced Shadow Map
reduce_matrix_size | Reduce Matrix Size (deprecated)
render_beveled_polygons | Render Beveled Polygons
render_buildings | Render Buildings
render_camera | Render Camera
render_clouds | Render Clouds
render_compass | Render Compass Symbol
render_contours | Render Contours
render_depth | Render Depth of Field
render_floating_overlay | Render Floating overlay
render_highquality | Render High Quality
render_label | Render Label
render_movie | Render Movie
render_multipolygonz | Render MULTIPOLYGON Z Geometry
render_obj | Render Obj
render_path | Render Path
render_points | Render Points
render_polygons | Render Polygons
render_raymesh | Render Raymesh
render_resize_window | Resize the rgl Window
render_scalebar | Render Scale Bar
render_snapshot | Render Snapshot of 3D Visualization
render_tree | Render Tree
render_water | Render Water Layer
resize_matrix | Resize Matrix
run_documentation | Run Documentation
save_3dprint | Save 3D Print
save_multipolygonz_to_obj | Save MULTIPOLYGON Z sf data to OBJ file
save_obj | Save OBJ
save_png | Save PNG
sphere_shade | Calculate Surface Color Map
texture_shade | Calculate Texture Shading Map
washington_monument_multipolygonz | Washington Monument 3D Model as Multipolygon Z Data